What's For Dinner?

WHAT IS THE PROBLEM?

Let's face it. We've all argued about where to eat at some point in our lives. Picture this: You and some friends decide to spend the day together. Now it's lunch time, and you decide to ask the question: "So where does everyone want to eat?" The abundance of choices makes it more difficult to choose a place to eat at. So, the question was: How might we improve the way users choose a place to eat that comes as a delight, while keeping it simple and efficient?

RESEARCH

1. User Journey Map

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We came up with user journey maps of what the user goes through when using a similar app. We found that each application offers options to narrow choices, shows food prices along with other helpful information, and it is easy to navigate overall.

2. User Interface Kit

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One of the first things we noticed was most of the applications were red or orange. It makes sense because the color red makes people more hungry, so we decided to use red for our main color. We wanted to keep the application simple and decluttered, so we opted to use simple line illustrations with a white background and black text for contrast.

FINAL SCREENS

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